#These options affect only the client that loads the mod. [clientOnly] #For Client Config: Spawn chance when on servers that do not have Hats installed. #For Server Config: Spawn chance for entities which support hats. #Range: 0.0 ~ 1.0 hatChance = 0.1 #Don't like the camera spinning out when you choose a hat? Turn this on to force the in-screen entity render, always. Holding Control/Command when opening the GUI also forces this. forceGuiFallback = false #Maximum number of hats to render in one frame. #Range: 0 ~ 1000 maxHatRenders = 200 #Enable the New Hat toast? newHatToast = true #Lagging? This might help give you back some frames. invisibleEntityInHatSelector = false #The Toast title when a hat/accessory is unlocked. 0 = Random, 1 = Hat Unlocked, 2 = New Hat, 3 = Hat Acquired, 4 = Hat Collected, 5 = Hat Get #Range: 0 ~ 5 hatUnlockString = 0 #The Fancy Hat Selector GUI hides the game GUI. This disables toast rendering. Force the toast render after our UI renders? forceRenderToasts = true #The config for the Hat Sorter. Please don't edit this by hand, do it through the Hats UI. filterSorterConfig = ["filterUndiscovered", "sorterFavourite", "sorterRarity:inverse", "sorterAlphabetical"] #Do we render the GUI in Minecraft Style (as opposed to Boxes & Stuff style)? 1 = Vanilla Style, 2 = Texture Pack Style #Range: 0 ~ 2 guiMinecraftStyle = 2 #Have we shown the GUI tutorial? (Set to true to skip it) shownTutorial = false #The time (in ticks) for most of the GUI animations. Set to 1 if you want to practically skip animation. #Range: > 1 guiAnimationTime = 10 #On a "Random Hat" option for the Hat Launcher, a new hat shows every X ticks. Increase this to slow down the cycle. #Range: > 1 hatLauncherRandomHatSpeed = 5 #Lagging? This might help give you back some frames. disableHatNameRenderInHatSelector = false