Implementation of:
- Face normal calculation
- Vector angle calculation
- Restructuring of how faces+objects are stored
1 parent e46d2ab commit 4106f82f57697447a1b57c20cff83a4d06b97002
@cory cory authored on 9 Nov 2022
Showing 13 changed files
View
.idea/.gitignore 0 → 100644
View
out/production/EPQ 3D renderer/App.class 0 → 100644
Not supported
View
out/production/EPQ 3D renderer/Face.class 0 → 100644
Not supported
View
out/production/EPQ 3D renderer/Line.class 0 → 100644
Not supported
View
out/production/EPQ 3D renderer/Matrix.class 0 → 100644
Not supported
View
out/production/EPQ 3D renderer/Object3d.class 0 → 100644
Not supported
View
out/production/EPQ 3D renderer/Player.class 0 → 100644
Not supported
View
out/production/EPQ 3D renderer/Point2D.class 0 → 100644
Not supported
View
out/production/EPQ 3D renderer/Point3D.class 0 → 100644
Not supported
View
out/production/EPQ 3D renderer/PointComp.class 0 → 100644
Not supported
View
out/production/EPQ 3D renderer/Screen.class 0 → 100644
Not supported
View
out/production/EPQ 3D renderer/Triangle.class 0 → 100644
Not supported
View
out/production/EPQ 3D renderer/Vector3D.class 0 → 100644
Not supported