Fix #17
Fix #14
Fixed mapping for zbuffer causing faces close to the camera to render wrongly
Added config.json
Changed the z chopping value from 0.1 to 0.01 so everything renders properly
1 parent bc3c0d5 commit 9b8f7b6bd106aee54362867579a125891bb29e99
@cory cory authored on 2 Feb 2023
Showing 14 changed files
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config.json 0 → 100644
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src/main/java/uk/org/floop/epq3d/Face.java
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src/main/java/uk/org/floop/epq3d/Line2d.java
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src/main/java/uk/org/floop/epq3d/Matrix.java
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src/main/java/uk/org/floop/epq3d/Object3d.java
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src/main/java/uk/org/floop/epq3d/ObjectCollection.java
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src/main/java/uk/org/floop/epq3d/Player.java
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src/main/java/uk/org/floop/epq3d/Point2D.java
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src/main/java/uk/org/floop/epq3d/Point3D.java
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src/main/java/uk/org/floop/epq3d/Screen.java
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src/main/java/uk/org/floop/epq3d/Triangle.java
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src/main/java/uk/org/floop/epq3d/drawData.java 0 → 100644
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src/main/java/uk/org/floop/epq3d/simpleGraphics.java 0 → 100644
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src/main/java/uk/org/floop/epq3d/simpleImage.java 0 → 100644