activities
on 4 May
@cory cory created branch master at cory/CubeSolver
on 4 May
@alex alex pushed to main at cory/CubeSolver
7782f19 Testing
on 4 May
on 13 Dec
a49d3dc Bump Scala to 3.3.1
02be51a Ran migrateSyntax
62e5b35 Bump Scala version and some deps in preparation for migration to Scala 3. Get rid of some plugins. Update for assembly plugin.
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on 3 Jul 2023
@cory cory opened issue cory/Random_Stuff#12
on 3 Jul 2023
@cory cory closed issue cory/Random_Stuff#5
on 3 Jul 2023
@cory cory opened issue cory/Random_Stuff#11
on 3 Jul 2023
@cory cory commented on issue cory/Random_Stuff#5
on 3 Jul 2023
@cory cory commented on issue cory/Random_Stuff#10
on 3 Jul 2023
@cory cory closed issue cory/Random_Stuff#10
on 3 Jul 2023
b507b29 adding missing files
on 3 Jul 2023
@cory cory opened issue cory/Random_Stuff#10
on 3 Jul 2023
@cory cory opened issue cory/Random_Stuff#9
on 2 Jul 2023
@cory cory opened issue cory/Random_Stuff#8
on 2 Jul 2023
@cory cory opened issue cory/Random_Stuff#7
on 2 Jul 2023
@cory cory created the cory/Random_Stuff wiki
on 2 Jul 2023
@cory cory opened issue cory/Random_Stuff#6
on 2 Jul 2023
@cory cory opened issue cory/Random_Stuff#5
on 2 Jul 2023
@cory cory opened issue cory/Random_Stuff#4
on 2 Jul 2023
@cory cory opened issue cory/Random_Stuff#3
on 2 Jul 2023
@cory cory opened issue cory/Random_Stuff#2
on 2 Jul 2023
@cory cory opened issue cory/Random_Stuff#1
on 2 Jul 2023
@cory cory created branch master at cory/Random_Stuff
on 2 Jul 2023
on 18 Apr 2023
on 15 Apr 2023
42daef6 Final changes (idk)
on 14 Mar 2023
0e180d6 Optimized use of buffered images Optimised colour calculations
on 3 Mar 2023
on 25 Feb 2023
64c86e9 Messing with tornado Removed some unused methods Added some fixes for different pixel structures in images.
on 25 Feb 2023
on 25 Feb 2023
on 25 Feb 2023
on 25 Feb 2023
on 17 Feb 2023
66d40cd Added the ability to texture objects using a camera (i.e obs's Virtual Camera)
on 15 Feb 2023
50e9e4c Fix some stupid mistakes
on 15 Feb 2023
f297893 Added JsonCollections, JsonTextures and the texture image I'm using. Fixed file paths so it accesses them properly Added texture Mapping
on 8 Feb 2023
on 8 Feb 2023
bb54a2a Fix #21
on 8 Feb 2023
on 7 Feb 2023
bd118bb Minor Changes
on 3 Feb 2023
on 3 Feb 2023
@cory cory commented on issue cory/EPQ-3D-renderer#16
on 3 Feb 2023
on 3 Feb 2023
@cory cory commented on issue cory/EPQ-3D-renderer#15
on 3 Feb 2023
on 3 Feb 2023
@cory cory commented on issue cory/EPQ-3D-renderer#15
on 3 Feb 2023
a2b73d7 Added some player config and debug values Reworked player speed calculations Fixed debug image rendering in the wrong order Added frustum culling to faces Optimised frustum culling (fix #19) Packaged interpolation into a function Made triangles not attempt to draw if they are offscreen. Fixed frustum culling not working properly Cleaned up a bit of debugging code Added vector classes to bounding sphere calculations Fixed broken bounding sphere calculations
on 3 Feb 2023
on 3 Feb 2023
on 2 Feb 2023
9b8f7b6 Fix #17 Fix #14 Fixed mapping for zbuffer causing faces close to the camera to render wrongly Added config.json Changed the z chopping value from 0.1 to 0.01 so everything renders properly