a2b73d7Added some player config and debug values Reworked player speed calculations Fixed debug image rendering in the wrong order Added frustum culling to faces Optimised frustum culling (fix #19) Packaged interpolation into a function Made triangles not attempt to draw if they are offscreen. Fixed frustum culling not working properly Cleaned up a bit of debugging code Added vector classes to bounding sphere calculations Fixed broken bounding sphere calculations
9b8f7b6Fix #17 Fix #14 Fixed mapping for zbuffer causing faces close to the camera to render wrongly Added config.json Changed the z chopping value from 0.1 to 0.01 so everything renders properly