[bns] #Number of ticks before showing a tooltip #Range: > 0 guiTooltipCooldown = 20 #Renders iChunUtil's GUIs (Boxes & Stuff) in a Minecraft Style instead. 1 = Vanilla Style, 2 = Texture Pack Style #Range: 0 ~ 2 guiMinecraftStyle = 0 #Default Theme for Boxes & Stuff guiDefaultTheme = "default" #Speed, in ticks, to register a double click #Range: > 1 guiDoubleClickSpeed = 10 #How much padding to add to the docked windows #Range: 0 ~ 50 guiDockPadding = 0 #Number of pixels before iChunUtil thinks you're trying to dock a window #Range: > 1 guiDockBorder = 8 #These options affect only the client that loads the mod. [clientOnly] #Override the Options button so pressing Shift when clicking it shows the Mods list. buttonOptionsShiftOpensMods = true #The Minecraft Toast Renderer has a bug where toasts with different heights might overlap. This override fixes it if the renderer is still the default renderer. overrideToastGui = true #Enables (most) Client-Side Easter Eggs for iChun's Mods easterEgg = true [headTracking] #Enable the easter egg where the horse/llama's "head" is its behind. This is an easter egg on how Hats used to put hats on Horses. horseEasterEgg = true #Track the head model aggressively to try and fix improper head tracking that may be caused by mod conflicts? #1 = All Entities #2 = Players Only #Range: 0 ~ 2 aggressiveHeadTracking = 1