Many half implementations
- bad line drawing for easier debugging
- Z Buffers
- UV texture mapping
- Non-working perspective texture mapping
- Non-working polygon slicing.
1 parent 62c8595 commit 7448cf8f7bb044d00be5042471a175517fe50ab1
@cory cory authored on 30 Nov 2022
Showing 24 changed files
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out/production/EPQ 3D renderer/App.class
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out/production/EPQ 3D renderer/Face.class
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out/production/EPQ 3D renderer/Line.class 100644 → 0
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out/production/EPQ 3D renderer/Matrix.class
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out/production/EPQ 3D renderer/Object3d.class
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out/production/EPQ 3D renderer/Player.class
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out/production/EPQ 3D renderer/Point2D.class
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out/production/EPQ 3D renderer/Point3D.class
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out/production/EPQ 3D renderer/PointComp.class
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out/production/EPQ 3D renderer/Screen.class
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out/production/EPQ 3D renderer/Triangle.class
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src/App.java
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src/Face.java
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src/Line.java 100644 → 0
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src/Line2d.java 0 → 100644
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src/Matrix.java
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src/Object3d.java
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src/ObjectCollection.java
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src/Player.java
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src/Point2D.java
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src/PointComp.java
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src/Screen.java
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src/Triangle.java
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src/Vector2D.java 0 → 100644